WebP Image Compressor
Reduce WebP file size in your browser — your files never leave your device.
Drop images here or click to select
JPG, PNG, WebP, GIF, BMP, AVIF, TIFF — multiple files supported
How to compress WEBP images
- Drop your images onto the compressor above — any format works: JPG, PNG, WebP, GIF, BMP, AVIF, TIFF.
- Adjust the quality slider to control compression. 75–85% is the sweet spot for most use cases.
- Click Compress on a single file or Compress all to process everything at once.
- Download individually or click Download all to get a ZIP of all compressed WebP files.
Your images stay on your device — 100% private
Compressing images for a website usually means handing client assets to a third-party service — product shots before launch, unreleased marketing images, screenshots of internal tooling. This compressor never uploads anything. Your file is read locally, re-encoded by the browser's own WebP encoder, and returned as an in-memory download.
You can confirm it rather than take our word for it: open DevTools → Network, compress a batch, and watch for outgoing requests carrying image data. There are none. After the page has loaded, the tool keeps working with the network disconnected entirely.
// The browser's own WebP encoder does the work — nothing leaves the tab
canvas.getContext('2d').drawImage(img, 0, 0)
canvas.toBlob(blob => download(blob), 'image/webp', 0.82)Why use WebP compression?
WebP is a modern image format from Google that reaches noticeably smaller file sizes than both JPG and PNG at comparable visual quality. It supports lossy compression, lossless compression, animation and a full alpha channel — which means it can replace JPG, PNG and animated GIF with a single format.
The gain over JPG comes from a better encoder: WebP predicts each block from its already-encoded neighbours before compressing the difference, so smooth areas cost almost nothing to store. Against PNG, lossless WebP simply uses stronger entropy coding and a larger set of prediction filters than PNG's DEFLATE.
Best use cases for WebP
- Website images — the single biggest Core Web Vitals win most sites have available
- E-commerce product photos — a catalogue page with 40 images benefits enormously
- Blog images — same visual result at a third of the bandwidth
- Replacing transparent PNGs — WebP keeps the alpha channel and is around 26% smaller
WebP vs JPG vs PNG — format comparison
| WebP | JPG | PNG | |
|---|---|---|---|
| Lossy compression | Yes | Yes | No |
| Lossless compression | Yes | No | Yes |
| Transparency | Yes, full alpha | No — fills white | Yes, full alpha |
| Animation | Yes | No | APNG only |
| Size vs JPG (photos) | 25–35% smaller | baseline | 5–20× larger |
| Size vs PNG (graphics) | ~26% smaller | n/a — artifacts | baseline |
| Browser support | Chrome, Firefox, Edge, Safari 14+ | Universal | Universal |
| Desktop app support | Patchy — Photoshop needs a plugin | Universal | Universal |
The one place WebP still loses is outside the browser. Older versions of Photoshop, Lightroom, many print shops and some email clients will not open a .webp file. Use WebP for anything served on the web; keep a JPG or PNG master for anything that has to be opened in desktop software or sent to a client.
WebP quality settings — what each level actually costs
WebP holds up better at low quality than JPG does, so the usable range extends further down. For a typical photograph:
| Quality | Typical size vs original JPG | What you see | Use it for |
|---|---|---|---|
| 90–100% | 60–80% | Indistinguishable from the source | Portfolio, photography, print previews |
| 80–90% | 30–50% | No visible difference at normal viewing size | Hero images, product photography |
| 75–85% | 20–35% | Artifacts only visible when pixel-peeping | The default for almost all web use |
| 60–75% | 15–25% | Slight softening in fine detail | Blog body images, gallery grids |
| Below 60% | 10–15% | Visible smoothing and colour flattening | Thumbnails, blurred placeholders |
Set quality to 100% and the encoder still runs in lossy mode — it just discards very little. Compress, then click the preview thumbnail to inspect the result full-screen before downloading; if it is too soft, raise the slider and re-compress.
Serving WebP safely with a fallback
Every browser released in the last several years supports WebP, but if you need to cover older Safari or an unusual email client, the `<picture>` element lets the browser choose. Browsers that understand WebP take the first source; everything else falls back to the `<img>` tag.
<picture>
<source srcset="/img/hero.webp" type="image/webp">
<img src="/img/hero.jpg" alt="Product hero shot"
width="1200" height="630" loading="lazy" decoding="async">
</picture>Two details that matter for Core Web Vitals: always set width and height so the browser can reserve space and avoid layout shift (CLS), and use `loading="lazy"` on everything except the largest image above the fold — lazy-loading your LCP element makes the score worse, not better.
One more note on the pipeline here: because the source is decoded to raw pixels before re-encoding, any input format works — JPG, PNG, GIF, BMP, AVIF or TIFF all come out as WebP. Transparency survives the round trip, and all metadata (EXIF, GPS, colour profiles) is stripped.